Introduction to Video Game Design

Introduction to Video Game Design exposes students to the fundamentals of creating video games using the Godot game engine and its native scripting language, GDScript. Students design, code, and build small and large projects aimed at developing coding, teamwork, and critical thinking skills.

Course Objectives

At the end of this course students will have:

  • Gained/refined coding skills using the GDScript language
  • Developed leadership/team skills and learned how to work in a group on a complex project
  • Created a “Capstone” level project that shows profeciency in a high-level coding language
  • A well documented progression through their project, including pseudo-code and early problem solving