Esports

From this course, students will gain a holistic view of the esports industry. They will be able to understand various facets of what goes into making an esports event and be able to identify key decisions an organization has made when creating an event. This course will include intro level concepts from various disciplines such as business, sociology and the arts so that students can understand how vast the esports landscape is.

Course Objectives

  • Introduce students to esports as an academic area of interest
  • Create an understanding of a complex industry and how many disciplines are involved
  • Develop reasoning skills in order to write argumentative pieces of work
  • Develop reading and comprehension skills of academic texts
  • Advance interpersonal skills through group work
  • Progress presentation and public speaking skills through class discussion

Keywords: Esports, Gaming, Event Management, Marketing

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